CFP for HCOMP 2016, deadline soon
- between people and technology that is foundational to human computation
- between theoretical foundations, experimental work, and engineering
- between the computational, scientific, and social applications of crowdsourcing
- between diverse disciplines and perspectives, within our community and beyond
- human-centered crowd studies: e.g., human-computer interaction, social computing, design, cognitive and behavioral sciences (psychology and sociology), management science, economics, policy, ethics, etc.
- applications and algorithms: e.g., computer vision, cultural heritage, databases, digital humanities, information retrieval, machine learning, natural language (and speech) processing, optimization, programming languages, systems, etc.
- crowdsourcing areas: e.g., citizen science, collective action, collective knowledge, crowdsourcing contests, crowd creativity, crowd funding, crowd ideation, crowd sensing, distributed work, freelancer economy, open innovation, microtasks, prediction markets, wisdom of crowds, etc.